WEAPONFILE\displayName\WEAPON_PPSH\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUBMACHINEGUNNER\weaponType\bullet\weaponClass\smg\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\1200\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\720\moveSpeedScale\0.83\gunMaxPitch\8\gunMaxYaw\40\ammoName\ppsh\maxAmmo\355\startAmmo\355\clipName\ppsh\clipSize\71\shotCount\1\dropAmmoMin\50\dropAmmoMax\75\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\60\meleeDamage\150\maxDamageRange\800\minDamageRange\1500\locNone\1\locHelmet\4\locHead\4\locNeck\1\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.048\fireDelay\0\meleeTime\0.66\meleeDelay\0.1\reloadTime\1.83\reloadEmptyTime\2.57\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.33\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1.5\standMoveR\0\standMoveU\0\standRotP\25\standRotY\30\standRotR\-30\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\7\posRotRate\7\duckedMoveF\-3\duckedMoveR\-2\duckedMoveU\-15\duckedRotP\-60\duckedRotY\40\duckedRotR\-20\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\50\proneMoveU\-200\proneRotP\25\proneRotY\300\proneRotR\-250\proneOfsF\-0.5\proneOfsR\1.8\proneOfsU\1\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\34\adsIdleAmount\28\hipIdleSpeed\1.2\adsIdleSpeed\0.97\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.2\adsTransOutTime\0.28\adsTransBlendTime\0.1\adsReloadTransTime\0.1\adsCrosshairInFrac\0.7\adsCrosshairOutFrac\0.6\adsZoomFov\80\adsZoomInFrac\0.7\adsZoomOutFrac\0.75\adsBobFactor\0.55\adsViewBobMult\0.4\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadFireAdd\0.52\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-5\hipGunKickPitchMax\-30\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-10\adsGunKickYawMax\15\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\hipViewKickPitchMin\20\hipViewKickPitchMax\35\hipViewKickYawMin\30\hipViewKickYawMax\-30\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\25\adsViewKickPitchMax\40\adsViewKickYawMin\35\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1700\swayMaxAngle\30\swayLerpSpeed\8\swayPitchScale\-0.5\swayYawScale\-0.35\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\3\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.3\fightDist\720\maxDist\300\aiVsAiAccuracyGraph\ppsh.accu\aiVsPlayerAccuracyGraph\ppsh.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_ppsh\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_ppsh\idleAnim\viewmodel_ppsh_idle\emptyIdleAnim\\fireAnim\viewmodel_ppsh_fire\lastShotAnim\viewmodel_ppsh_fire\rechamberAnim\\meleeAnim\viewmodel_ppsh_melee\reloadAnim\viewmodel_ppsh_reload_notempty\reloadEmptyAnim\viewmodel_ppsh_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_ppsh_pullout\dropAnim\viewmodel_ppsh_putaway\altRaiseAnim\viewmodel_ppsh_idle\altDropAnim\viewmodel_ppsh_switch\quickRaiseAnim\viewmodel_ppsh_pullout_fast\quickDropAnim\viewmodel_ppsh_putaway_fast\adsFireAnim\viewmodel_ppsh_fire\adsLastShotAnim\viewmodel_ppsh_fire\adsRechamberAnim\\adsUpAnim\viewmodel_ppsh_ADS_up\adsDownAnim\viewmodel_ppsh_ADS_down\viewFlashEffect\fx/muzzleflashes/russian_mg_view.efx\worldFlashEffect\fx/muzzleflashes/russian_mg.efx\shellEjectEffect\fx/shellejects/pistol.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_ppsh_fire\fireSoundPlayer\weap_ppsh_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_ppsh_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_ppsh_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@ppsh.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\