WEAPONFILE\displayName\WEAPON_M1A1CARBINE\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\1800\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1400\moveSpeedScale\0.83\gunMaxPitch\5\gunMaxYaw\5\ammoName\m1carbine\maxAmmo\120\startAmmo\120\clipName\m1carbine\clipSize\15\shotCount\1\dropAmmoMin\90\dropAmmoMax\105\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\99\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\locNone\2.7\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\2.7\locTorsoLower\2.7\locRightArmUpper\2.7\locRightArmLower\2.7\locRightHand\2.7\locLeftArmUpper\2.7\locLeftArmLower\2.7\locLeftHand\2.7\locRightLegUpper\2.7\locRightLegLower\2.7\locRightFoot\2.7\locLeftLegUpper\2.7\locLeftLegLower\2.7\locLeftFoot\2.7\locGun\0\fireTime\0.135\fireDelay\0\meleeTime\0.6\meleeDelay\0.1\reloadTime\2.9\reloadEmptyTime\3.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\1.8\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1.5\standMoveR\0\standMoveU\0\standRotP\25\standRotY\30\standRotR\-30\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\5\duckedMoveF\-3\duckedMoveR\-2\duckedMoveU\-15\duckedRotP\-60\duckedRotY\40\duckedRotR\-20\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-120\proneMoveR\-75\proneMoveU\-120\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\0\proneOfsR\0.7\proneOfsU\-0.8\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.42\adsZoomOutFrac\0.5\adsBobFactor\2\adsViewBobMult\0.13\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1\hipSpreadDuckedMin\0.75\hipSpreadProneMin\0.5\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\5\hipGunKickPitchMax\-15\hipGunKickYawMin\5\hipGunKickYawMax\-5\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\2\adsGunKickReducedKickPercent\75\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\15\hipViewKickPitchMax\50\hipViewKickYawMin\-5\hipViewKickYawMax\-40\hipViewKickCenterSpeed\1500\adsViewKickPitchMin\55\adsViewKickPitchMax\65\adsViewKickYawMin\-70\adsViewKickYawMax\60\adsViewKickCenterSpeed\1800\swayMaxAngle\8\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\10\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.3\fightDist\720\maxDist\640\aiVsAiAccuracyGraph\m1carbine.accu\aiVsPlayerAccuracyGraph\m1carbine.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_carbine\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_m1carbine\idleAnim\viewmodel_carbine_idle\emptyIdleAnim\\fireAnim\viewmodel_carbine_fire\lastShotAnim\viewmodel_carbine_fire\rechamberAnim\\meleeAnim\viewmodel_carbine_melee\reloadAnim\viewmodel_carbine_reload\reloadEmptyAnim\viewmodel_carbine_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_carbine_pullout\dropAnim\viewmodel_carbine_putaway\altRaiseAnim\viewmodel_carbine_pullout\altDropAnim\viewmodel_carbine_putaway\quickRaiseAnim\viewmodel_carbine_pullout\quickDropAnim\viewmodel_carbine_putaway\adsFireAnim\viewmodel_carbine_fire\adsLastShotAnim\viewmodel_carbine_fire\adsRechamberAnim\\adsUpAnim\viewmodel_carbine_ADS_up\adsDownAnim\viewmodel_carbine_ADS_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_m1carbine_fire\fireSoundPlayer\weap_m1carbine_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m1carbine_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_m1carbine_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@m1carbine.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\