WEAPONFILE\displayName\WEAPON_LEEENFIELD\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_RIFLEMAN\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\1\aimDownSight\1\rechamberWhileAds\1\noPartialReload\1\segmentedReload\1\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\2200\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1000\moveSpeedScale\0.83\gunMaxPitch\30\gunMaxYaw\15\ammoName\enfield\maxAmmo\25\startAmmo\25\clipName\enfield\clipSize\10\shotCount\1\dropAmmoMin\5\dropAmmoMax\5\reloadAmmoAdd\5\reloadStartAdd\5\damage\100\minDamage\80\meleeDamage\150\maxDamageRange\1024\minDamageRange\1900\locNone\1\locHelmet\3\locHead\3\locNeck\3\locTorsoUpper\1.8\locTorsoLower\1.7\locRightArmUpper\1\locRightArmLower\0.8\locRightHand\0.6\locLeftArmUpper\1\locLeftArmLower\0.8\locLeftHand\0.6\locRightLegUpper\4\locRightLegLower\0.8\locRightFoot\0.5\locLeftLegUpper\4\locLeftLegLower\0.8\locLeftFoot\0.5\locGun\0\fireTime\0.33\fireDelay\0\meleeTime\0.65\meleeDelay\0.05\reloadTime\0.7\reloadEmptyTime\0.7\reloadStartTime\1.4\reloadEndTime\1.03\reloadAddTime\0.6\reloadStartAddTime\1.4\rechamberTime\1.0677\rechamberBoltTime\0.65\dropTime\0.25\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1.5\standMoveR\0\standMoveU\0\standRotP\25\standRotY\30\standRotR\-30\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\8\duckedMoveF\-3\duckedMoveR\-2\duckedMoveU\-15\duckedRotP\-60\duckedRotY\40\duckedRotR\-20\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-180\proneMoveR\-75\proneMoveU\-125\proneRotP\0\proneRotY\300\proneRotR\-300\proneOfsF\0.2\proneOfsR\2\proneOfsU\0.4\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0.05\adsAimPitch\0\adsTransInTime\0.15\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.65\adsZoomOutFrac\0.7\adsBobFactor\0.5\adsViewBobMult\0.1\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1.5\hipSpreadDuckedMin\1.5\hipSpreadProneMin\1\hipSpreadMax\8\hipSpreadDuckedMax\8\hipSpreadProneMax\8\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\1.5\hipSpreadDecayRate\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\80\hipGunKickPitchMax\85\hipGunKickYawMin\-35\hipGunKickYawMax\35\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\100\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\600\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\100\adsGunKickStaticDecay\100\hipViewKickPitchMin\40\hipViewKickPitchMax\80\hipViewKickYawMin\40\hipViewKickPitchMax\-40\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\40\adsViewKickPitchMax\80\adsViewKickYawMin\40\adsViewKickYawMax\-40\adsViewKickCenterSpeed\1200\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.3\adsSwayVertScale\0.3\fightDist\720\maxDist\670\aiVsAiAccuracyGraph\enfield.accu\aiVsPlayerAccuracyGraph\enfield.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_enfield\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_enfield\idleAnim\viewmodel_enfield_idle\emptyIdleAnim\viewmodel_enfield_idle\fireAnim\viewmodel_enfield_fire\lastShotAnim\viewmodel_enfield_fire\rechamberAnim\viewmodel_enfield_rechamber\meleeAnim\viewmodel_enfield_melee\reloadAnim\viewmodel_enfield_reload_loop\reloadEmptyAnim\viewmodel_enfield_reload_loop\reloadStartAnim\viewmodel_enfield_reload_start\reloadEndAnim\viewmodel_enfield_reload_end\raiseAnim\viewmodel_enfield_pullout\dropAnim\viewmodel_enfield_putaway\altRaiseAnim\viewmodel_enfield_pullout\altDropAnim\viewmodel_enfield_putaway\quickRaiseAnim\viewmodel_enfield_pullout_fast\quickDropAnim\viewmodel_enfield_putaway_fast\adsFireAnim\viewmodel_enfield_ADS_fire\adsLastShotAnim\viewmodel_enfield_ADS_fire\adsRechamberAnim\viewmodel_enfield_rechamber\adsUpAnim\viewmodel_enfield_ADS_up\adsDownAnim\viewmodel_enfield_ADS_down\viewFlashEffect\fx/muzzleflashes/rifleflash.efx\worldFlashEffect\fx/muzzleflashes/rifleflash.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_enfield_fire\fireSoundPlayer\weap_enfield_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\weap_enfield_rechamber\rechamberSoundPlayer\\reloadSound\weap_enfield_reload_loop\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\weap_enfield_reload_start\reloadStartSoundPlayer\\reloadEndSound\weap_enfield_reload_end\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@enfield.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\