WEAPONFILE\displayName\WEAPON_BREN\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\1800\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\720\moveSpeedScale\0.83\gunMaxPitch\4\gunMaxYaw\4\ammoName\bren\maxAmmo\180\startAmmo\180\clipName\bren\clipSize\30\shotCount\1\dropAmmoMin\135\dropAmmoMax\180\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\85\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\2\locTorsoLower\2\locRightArmUpper\1.7\locRightArmLower\1.5\locRightHand\1.4\locLeftArmUpper\1.7\locLeftArmLower\1.5\locLeftHand\1.4\locRightLegUpper\1.7\locRightLegLower\1.5\locRightFoot\1.4\locLeftLegUpper\1.7\locLeftLegLower\1.5\locLeftFoot\1.4\locGun\0\fireTime\0.096\fireDelay\0\meleeTime\1.2\meleeDelay\0.05\reloadTime\3.7\reloadEmptyTime\3.7\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.6\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1.5\standMoveR\0\standMoveU\0\standRotP\25\standRotY\30\standRotR\-30\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\6\duckedMoveF\1.5\duckedMoveR\0\duckedMoveU\0\duckedRotP\25\duckedRotY\30\duckedRotR\-30\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-160\proneMoveR\1\proneMoveU\-90\proneRotP\0\proneRotY\220\proneRotR\300\proneOfsF\-0.5\proneOfsR\1\proneOfsU\0.4\posProneMoveRate\8\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\70\adsIdleAmount\28\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.75\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.25\adsTransOutTime\0.4\adsTransBlendTime\0.1\adsReloadTransTime\0.3\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.6\adsZoomOutFrac\0.8\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\1\hipSpreadDuckedMin\1\hipSpreadProneMin\1\hipSpreadMax\1.5\hipSpreadDuckedMax\1.5\hipSpreadProneMax\1.5\hipSpreadFireAdd\0.56\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0.1\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\80\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\3\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\-32\adsGunKickPitchMax\-45\adsGunKickYawMin\-22\adsGunKickYawMax\18\adsGunKickAccel\1000\adsGunKickSpeedMax\800\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\40\hipViewKickPitchMax\50\hipViewKickYawMin\30\hipViewKickYawMax\-30\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\55\adsViewKickPitchMax\60\adsViewKickYawMin\-60\adsViewKickYawMax\60\adsViewKickCenterSpeed\1800\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.3\swayYawScale\0.3\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.3\adsSwayYawScale\0.3\adsSwayHorizScale\0.3\adsSwayVertScale\0.3\fightDist\720\maxDist\800\aiVsAiAccuracyGraph\bren.accu\aiVsPlayerAccuracyGraph\bren.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_bren\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_bren\idleAnim\viewmodel_bren_idle\emptyIdleAnim\viewmodel_bren_idle\fireAnim\viewmodel_bren_fire\lastShotAnim\viewmodel_bren_fire\rechamberAnim\viewmodel_bren_idle\meleeAnim\viewmodel_bren_melee\reloadAnim\viewmodel_bren_reload\reloadEmptyAnim\viewmodel_bren_reload\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bren_pullout\dropAnim\viewmodel_bren_putaway\altRaiseAnim\viewmodel_bren_pullout\altDropAnim\viewmodel_bren_putaway\quickRaiseAnim\viewmodel_bren_pullout\quickDropAnim\viewmodel_bren_putaway\adsFireAnim\viewmodel_bren_fire\adsLastShotAnim\viewmodel_bren_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bren_ADS_up\adsDownAnim\viewmodel_bren_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_bren_fire\fireSoundPlayer\weap_bren_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bren_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_bren_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@bren.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\