WEAPONFILE\displayName\WEAPON_BAR\modeName\\playerAnimType\none\altWeapon\\AIOverlayDescription\WEAPON_SUPPORTGUNNER\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\1\autoAimRange\1800\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1400\moveSpeedScale\0.82\gunMaxPitch\6\gunMaxYaw\5\ammoName\BAR\maxAmmo\60\startAmmo\60\clipName\BAR\clipSize\20\shotCount\1\dropAmmoMin\30\dropAmmoMax\55\reloadAmmoAdd\0\reloadStartAdd\0\damage\100\minDamage\85\meleeDamage\150\maxDamageRange\1024\minDamageRange\2400\locNone\1\locHelmet\2.7\locHead\2.7\locNeck\2.7\locTorsoUpper\2\locTorsoLower\2\locRightArmUpper\1.7\locRightArmLower\1.5\locRightHand\1.4\locLeftArmUpper\1.7\locLeftArmLower\1.5\locLeftHand\1.4\locRightLegUpper\1.7\locRightLegLower\1.5\locRightFoot\1.4\locLeftLegUpper\1.7\locLeftLegLower\1.5\locLeftFoot\1.4\locGun\0\fireTime\0.16\fireDelay\0\meleeTime\0.5\meleeDelay\0.15\reloadTime\3.63\reloadEmptyTime\3.8\reloadStartTime\0\reloadEndTime\0\reloadAddTime\2.33\reloadStartAddTime\2.33\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.8\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\1.5\standMoveR\0\standMoveU\0\standRotP\25\standRotY\30\standRotR\-30\standMoveMinSpeed\0\standRotMinSpeed\0\posMoveRate\6\posRotRate\7\duckedMoveF\-3\duckedMoveR\-2\duckedMoveU\-15\duckedRotP\-60\duckedRotY\40\duckedRotR\-20\duckedOfsF\-2\duckedOfsR\1\duckedOfsU\-1\duckedMoveMinSpeed\0\duckedRotMinSpeed\0\proneMoveF\-240\proneMoveR\-95\proneMoveU\-90\proneRotP\50\proneRotY\300\proneRotR\-200\proneOfsF\0\proneOfsR\1\proneOfsU\1\posProneMoveRate\9\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\35\adsIdleAmount\30\hipIdleSpeed\1.2\adsIdleSpeed\1\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0.4\adsAimPitch\0\adsTransInTime\0.32\adsTransOutTime\0.37\adsTransBlendTime\0.1\adsReloadTransTime\0.2\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.7\adsZoomOutFrac\0.75\adsBobFactor\1.5\adsViewBobMult\0.35\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\2\hipSpreadDuckedMin\1.8\hipSpreadProneMin\1.5\hipSpreadMax\8\hipSpreadDuckedMax\6.5\hipSpreadProneMax\5\hipSpreadFireAdd\0.56\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipGunKickReducedKickBullets\3\hipGunKickReducedKickPercent\80\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\3\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\-32\adsGunKickPitchMax\-45\adsGunKickYawMin\-22\adsGunKickYawMax\18\adsGunKickAccel\1000\adsGunKickSpeedMax\800\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\hipViewKickPitchMin\45\hipViewKickPitchMax\55\hipViewKickYawMin\20\hipViewKickYawMax\-50\hipViewKickCenterSpeed\1200\adsViewKickPitchMin\55\adsViewKickPitchMax\60\adsViewKickYawMin\-40\adsViewKickYawMax\40\adsViewKickCenterSpeed\1800\swayMaxAngle\10\swayLerpSpeed\3.5\swayPitchScale\0.3\swayYawScale\0.3\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\5\adsSwayPitchScale\0.2\adsSwayYawScale\0.05\adsSwayHorizScale\0.3\adsSwayVertScale\0.3\fightDist\720\maxDist\600\aiVsAiAccuracyGraph\BAR.accu\aiVsPlayerAccuracyGraph\BAR.accu\reticleCenter\\reticleSide\gfx/reticle/side_skinny.tga\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\220\adsOverlayHeight\220\gunModel\viewmodel_bar\handModel\viewmodel_hands_cloth\worldModel\xmodel/weapon_bar\idleAnim\viewmodel_bar_idle\emptyIdleAnim\\fireAnim\viewmodel_bar_fire\lastShotAnim\viewmodel_bar_fire\rechamberAnim\\meleeAnim\viewmodel_bar_melee\reloadAnim\viewmodel_bar_reload\reloadEmptyAnim\viewmodel_bar_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_bar_pullout\dropAnim\viewmodel_bar_putaway\altRaiseAnim\viewmodel_bar_idle\altDropAnim\viewmodel_bar_switch\quickRaiseAnim\viewmodel_bar_pullout\quickDropAnim\viewmodel_bar_putaway\adsFireAnim\viewmodel_bar_ads_fire\adsLastShotAnim\viewmodel_bar_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_bar_ADS_up\adsDownAnim\viewmodel_bar_ADS_down\viewFlashEffect\fx/muzzleflashes/heavy_view.efx\worldFlashEffect\fx/muzzleflashes/heavy.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_bar_pickup\ammoPickupSound\weap_bar_ammopickup\fireSound\weap_bar_fire\fireSoundPlayer\weap_bar_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_bar_reload_not_empty\reloadSoundPlayer\\reloadEmptySound\weap_bar_reload\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\weap_bar_raise\putawaySound\weap_bar_putaway\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\gfx/icons/hud@bar.tga\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\