WEAPONFILE\displayName\WEAPON_FLAMETHROWER\modeName\\altWeapon\\AIOverlayDescription\\playerAnimType\kar98k\weaponType\projectile\weaponSlot\primary\twoHanded\1\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\wideListIcon\0\wideKillIcon\0\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\500\moveSpeedScale\0.8\gunMaxPitch\30\gunMaxYaw\30\ammoName\flamethrower\maxAmmo\200\startAmmo\200\clipName\flamethrower\clipSize\100\shotCount\1\dropAmmoMin\100\dropAmmoMax\150\reloadAmmoAdd\100\reloadStartAdd\100\damage\0\minDamage\0\meleeDamage\250\maxDamageRange\300\minDamageRange\500\locNone\1\locHelmet\3\locHead\3\locNeck\1.5\locTorsoUpper\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.5\fireDelay\0\meleeTime\1.0\meleeDelay\0.15\reloadTime\1.5\reloadEmptyTime\1.5\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.3\raiseTime\0.35\altDropTime\0.33\altRaiseTime\0.35\quickDropTime\0.01\quickRaiseTime\0.01\standMoveF\0\standMoveR\1\standMoveU\-1.5\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\110\standRotMinSpeed\110\posMoveRate\4\posRotRate\5\duckedMoveF\0\duckedMoveR\1\duckedMoveU\-1.5\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\2\duckedOfsU\-0.2\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\0\proneMoveR\1\proneMoveU\-1.5\proneRotP\0\proneRotY\0\proneRotR\0\proneOfsF\-6\proneOfsR\3.5\proneOfsU\0.8\posProneMoveRate\10\posProneRotRate\10\proneMoveMinSpeed\0\proneRotMinSpeed\5\hipIdleAmount\0\adsIdleAmount\25\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.5\idleProneFactor\0.15\adsSpread\1.7\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\80\adsZoomInFrac\0.1\adsZoomOutFrac\0.1\adsBobFactor\1\adsViewBobMult\0\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0\hipSpreadDuckedMin\0\hipSpreadProneMin\0\hipSpreadMax\0\hipSpreadDuckedMax\0\hipSpreadProneMax\0\hipSpreadFireAdd\0\hipSpreadTurnAdd\0\hipSpreadMoveAdd\0\hipSpreadDecayRate\0\hipSpreadDuckedDecay\0\hipSpreadProneDecay\0\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\0\hipGunKickSpeedMax\0\hipGunKickSpeedDecay\0\hipGunKickStaticDecay\0\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\0\adsGunKickPitchMax\0\adsGunKickYawMin\0\adsGunKickYawMax\0\adsGunKickAccel\0\adsGunKickSpeedMax\0\adsGunKickSpeedDecay\0\adsGunKickStaticDecay\0\hipViewKickPitchMin\0\hipViewKickPitchMax\0\hipViewKickYawMin\0\hipViewKickYawMax\0\hipViewKickCenterSpeed\0\adsViewKickPitchMin\0\adsViewKickPitchMax\0\adsViewKickYawMin\0\adsViewKickYawMax\0\adsViewKickCenterSpeed\0\swayMaxAngle\30\swayLerpSpeed\6\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\30\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.1\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\mp40.accu\aiVsPlayerAccuracyGraph\mp40.accu\reticleCenter\\reticleSide\\reticleCenterSize\32\reticleSideSize\24\reticleMinOfs\17\hipReticleSidePos\0\adsOverlayShader\\adsOverlayReticle\none\adsOverlayWidth\150\adsOverlayHeight\150\gunModel\flamethrower_view\handModel\viewmodel_hands_cloth\worldModel\xmodel/flamethrower_game\idleAnim\viewmodel_greasegun_idle\emptyIdleAnim\\fireAnim\viewmodel_greasegun_fire\lastShotAnim\viewmodel_greasegun_fire\rechamberAnim\\meleeAnim\viewmodel_greasegun_melee\reloadAnim\\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_greasegun_pullout\dropAnim\viewmodel_greasegun_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_greasegun_pullout\quickDropAnim\viewmodel_greasegun_putaway\adsFireAnim\viewmodel_greasegun_fire\adsLastShotAnim\viewmodel_greasegun_fire\adsRechamberAnim\\adsUpAnim\viewmodel_greasegun_ADS_up\adsDownAnim\viewmodel_greasegun_ADS_down\viewFlashEffect\\worldFlashEffect\\shellEjectEffect\\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_small\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\flamer_icon\modeIcon\\killIcon\flamer_icon\fireRumble\\meleeImpactRumble\melee_light\adsFire\0\cliponly\1\projectileSpeed\1\projectileModel\\projExplosionType\none\projExplosionEffect\\projExplosionSound\\projImpactExplode\0\projTrailEffect\\projectileDLight\200\projectileRed\0.75\projectileGreen\0.3\projectileBlue\1\destabilizationBaseTime\0.1\destabilizationTimeReductionRatio\0.1
