WEAPONFILE\displayName\WEAPON_BINOCULARS\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\binoculars\weaponClass\item\weaponSlot\none\twoHanded\0\rifleBullet\0\armorPiercing\0\semiAuto\0\boltAction\0\aimDownSight\1\rechamberWhileAds\0\noPartialReload\0\segmentedReload\0\wideListIcon\0\wideKillIcon\0\flipKillIcon\1\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1600\moveSpeedScale\1\gunMaxPitch\4\gunMaxYaw\4\ammoName\\maxAmmo\0\startAmmo\0\clipName\\clipSize\0\shotCount\1\dropAmmoMin\0\dropAmmoMax\0\reloadAmmoAdd\0\reloadStartAdd\0\damage\0\minDamage\0\meleeDamage\0\maxDamageRange\1\minDamageRange\1\locNone\0\locHelmet\0\locHead\0\locNeck\0\locTorsoUpper\0\locTorsoLower\0\locRightArmUpper\0\locRightArmLower\0\locRightHand\0\locLeftArmUpper\0\locLeftArmLower\0\locLeftHand\0\locRightLegUpper\0\locRightLegLower\0\locRightFoot\0\locLeftLegUpper\0\locLeftLegLower\0\locLeftFoot\0\locGun\0\fireTime\0\fireDelay\0\meleeTime\0\meleeDelay\0.05\reloadTime\0\reloadEmptyTime\0\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0\reloadStartAddTime\0\rechamberTime\0\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.35\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\standMoveF\0\standMoveR\0.5\standMoveU\-0.8\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\110\standRotMinSpeed\110\posMoveRate\4\posRotRate\4\duckedMoveF\0\duckedMoveR\1.2\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-2\duckedOfsR\0.6\duckedOfsU\0\duckedMoveMinSpeed\60\duckedRotMinSpeed\60\proneMoveF\-50\proneMoveR\1\proneMoveU\-90\proneRotP\0\proneRotY\220\proneRotR\300\proneOfsF\-1\proneOfsR\1.5\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\5\proneRotMinSpeed\5\hipIdleAmount\70\adsIdleAmount\10\hipIdleSpeed\1\adsIdleSpeed\1\idleCrouchFactor\0.55\idleProneFactor\0.15\adsSpread\0\adsAimPitch\0\adsTransInTime\0.4\adsTransOutTime\0.4\adsTransBlendTime\0.4\adsReloadTransTime\0.4\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\10\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\0.2\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0.9\hipSpreadDuckedMin\0.78\hipSpreadProneMin\0.72\hipSpreadMax\5\hipSpreadDuckedMax\5\hipSpreadProneMax\5\hipSpreadFireAdd\0.7\hipSpreadTurnAdd\0\hipSpreadMoveAdd\8\hipSpreadDecayRate\4\hipSpreadDuckedDecay\1\hipSpreadProneDecay\0.9\hipGunKickReducedKickBullets\4\hipGunKickReducedKickPercent\20\hipGunKickPitchMin\-10\hipGunKickPitchMax\-15\hipGunKickYawMin\-15\hipGunKickYawMax\15\hipGunKickAccel\1000\hipGunKickSpeedMax\500\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\adsGunKickReducedKickBullets\4\adsGunKickReducedKickPercent\20\adsGunKickPitchMin\-70\adsGunKickPitchMax\-80\adsGunKickYawMin\30\adsGunKickYawMax\45\adsGunKickAccel\600\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\30\adsGunKickStaticDecay\10\hipViewKickPitchMin\56\hipViewKickPitchMax\62\hipViewKickYawMin\-30\hipViewKickYawMax\30\hipViewKickCenterSpeed\1700\adsViewKickPitchMin\55\adsViewKickPitchMax\60\adsViewKickYawMin\55\adsViewKickYawMax\60\adsViewKickCenterSpeed\2100\swayMaxAngle\6\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.1\swayVertScale\0.15\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\7\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.1\adsSwayVertScale\0.2\fightDist\720\maxDist\320\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\binocular_overlay\adsOverlayReticle\binoculars\adsOverlayWidth\600\adsOverlayHeight\440\gunModel\viewmodel_binoculars\handModel\viewmodel_hands_cloth\worldModel\xmodel/viewmodel_binoculars\idleAnim\viewmodel_binoculars_idle\emptyIdleAnim\\fireAnim\\lastShotAnim\\rechamberAnim\\meleeAnim\\reloadAnim\\reloadEmptyAnim\\reloadStartAnim\\reloadEndAnim\\raiseAnim\\dropAnim\\altRaiseAnim\\altDropAnim\\quickRaiseAnim\\quickDropAnim\\adsFireAnim\\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_binoculars_ADS_up\adsDownAnim\viewmodel_binoculars_ADS_down\viewFlashEffect\\worldFlashEffect\\shellEjectEffect\\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\\fireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\\modeIcon\\killIcon\\fireRumble\\meleeImpactRumble\
